

Many are completely optional, but they serve as gateways to extending the life of the game and squeezing out every last drop of fun it has to offer.

Updated on June 16th, 2020 by Derek Draven: As mentioned in our updated intro, we've added 5 new entries onto our list of things you can do after you've beaten Fallen Order. An abundance of collectibles, hidden areas, force echoes, and good old-fashioned lightsaber swinging should keep you busy long after the main storyline is finished, not to mention a few more challenges and extra options you might not have thought of, which can extend the game's lifespan! While there aren't new planets to explore or any more traditionally structured content, the many places you visited during the campaign still hold many secrets to unearth and enemies to defeat. RELATED: 10 Hidden Plotlines Everyone Missed In Star Wars Jedi: Fallen Order Create the project directory mkdir tutorial cd tutorial Create a virtual environment to isolate our package dependencies locally python3 -m venv env source env/bin/activate.

Create a new Django project named tutorial, then start a new app called quickstart. A bit like Cal himself, you're left wondering "what's next?" Were going to create a simple API to allow admin users to view and edit the users and groups in the system. The Star Wars Jedi: Fallen Order campaign has been met with high praise and rightfully so, featuring around 15 hours of content involving memorable encounters and unique settings it can be a bit deflating when the credits roll.
